Rendering scenes observed in a monocular video from novel viewpoints is a chal- lenging problem. For static scenes the community has studied both scene-specific optimization techniques, which optimize on every test scene, and generalized tech- niques, which only run a deep net forward pass on a test scene. In contrast, for dy- namic scenes, scene-specific optimization techniques exist, but, to our best knowl- edge, there is currently no generalized method for dynamic novel view synthesis from a given monocular video. To explore whether generalized dynamic novel view synthesis from monocular…
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