Close Menu
    DevStackTipsDevStackTips
    • Home
    • News & Updates
      1. Tech & Work
      2. View All

      The Case For Minimal WordPress Setups: A Contrarian View On Theme Frameworks

      June 5, 2025

      How To Fix Largest Contentful Paint Issues With Subpart Analysis

      June 5, 2025

      How To Prevent WordPress SQL Injection Attacks

      June 5, 2025

      CodeSOD: Integral to a Database Read

      June 5, 2025

      Players aren’t buying Call of Duty’s “error” excuse for the ads Activision started forcing into the game’s menus recently

      June 4, 2025

      In Sam Altman’s world, the perfect AI would be “a very tiny model with superhuman reasoning capabilities” for any context

      June 4, 2025

      Sam Altman’s ouster from OpenAI was so dramatic that it’s apparently becoming a movie — Will we finally get the full story?

      June 4, 2025

      One of Microsoft’s biggest hardware partners joins its “bold strategy, Cotton” moment over upgrading to Windows 11, suggesting everyone just buys a Copilot+ PC

      June 4, 2025
    • Development
      1. Algorithms & Data Structures
      2. Artificial Intelligence
      3. Back-End Development
      4. Databases
      5. Front-End Development
      6. Libraries & Frameworks
      7. Machine Learning
      8. Security
      9. Software Engineering
      10. Tools & IDEs
      11. Web Design
      12. Web Development
      13. Web Security
      14. Programming Languages
        • PHP
        • JavaScript
      Featured

      Enable Flexible Pattern Matching with Laravel’s Case-Insensitive Str::is Method

      June 5, 2025
      Recent

      Enable Flexible Pattern Matching with Laravel’s Case-Insensitive Str::is Method

      June 5, 2025

      Laravel OpenRouter

      June 5, 2025

      This Week in Laravel: Starter Kits, Alpine, PDFs and Roles/Permissions

      June 5, 2025
    • Operating Systems
      1. Windows
      2. Linux
      3. macOS
      Featured

      FOSS Weekly #25.23: Helwan Linux, Quarkdown, Konsole Tweaks, Keyboard Shortcuts and More Linux Stuff

      June 5, 2025
      Recent

      FOSS Weekly #25.23: Helwan Linux, Quarkdown, Konsole Tweaks, Keyboard Shortcuts and More Linux Stuff

      June 5, 2025

      Grow is a declarative website generator

      June 5, 2025

      Raspberry Pi 5 Desktop Mini PC: Benchmarking

      June 5, 2025
    • Learning Resources
      • Books
      • Cheatsheets
      • Tutorials & Guides
    Home»Development»Artificial Intelligence»MIT students’ works redefine human-AI collaboration

    MIT students’ works redefine human-AI collaboration

    January 29, 2025

    Imagine a boombox that tracks your every move and suggests music to match your personal dance style. That’s the idea behind “Be the Beat,” one of several projects from MIT course 4.043/4.044 (Interaction Intelligence), taught by Marcelo Coelho in the Department of Architecture, that were presented at the 38th annual NeurIPS (Neural Information Processing Systems) conference in December 2024. With over 16,000 attendees converging in Vancouver, NeurIPS is a competitive and prestigious conference dedicated to research and science in the field of artificial intelligence and machine learning, and a premier venue for showcasing cutting-edge developments.

    The course investigates the emerging field of large language objects, and how artificial intelligence can be extended into the physical world. While “Be the Beat” transforms the creative possibilities of dance, other student submissions span disciplines such as music, storytelling, critical thinking, and memory, creating generative experiences and new forms of human-computer interaction. Taken together, these projects illustrate a broader vision for artificial intelligence: one that goes beyond automation to catalyze creativity, reshape education, and reimagine social interactions.

    Be the Beat 

    “Be the Beat,” by Ethan Chang, an MIT mechanical engineering and design student, and Zhixing Chen, an MIT mechanical engineering and music student, is an AI-powered boombox that suggests music from a dancer’s movement. Dance has traditionally been guided by music throughout history and across cultures, yet the concept of dancing to create music is rarely explored.

    “Be the Beat” creates a space for human-AI collaboration on freestyle dance, empowering dancers to rethink the traditional dynamic between dance and music. It uses PoseNet to describe movements for a large language model, enabling it to analyze dance style and query APIs to find music with similar style, energy, and tempo. Dancers interacting with the boombox reported having more control over artistic expression and described the boombox as a novel approach to discovering dance genres and choreographing creatively.

    A Mystery for You

    “A Mystery for You,” by Mrinalini Singha SM ’24, a recent graduate in the Art, Culture, and Technology program, and Haoheng Tang, a recent graduate of the Harvard University Graduate School of Design, is an educational game designed to cultivate critical thinking and fact-checking skills in young learners. The game leverages a large language model (LLM) and a tangible interface to create an immersive investigative experience. Players act as citizen fact-checkers, responding to AI-generated “news alerts” printed by the game interface. By inserting cartridge combinations to prompt follow-up “news updates,” they navigate ambiguous scenarios, analyze evidence, and weigh conflicting information to make informed decisions.

    This human-computer interaction experience challenges our news-consumption habits by eliminating touchscreen interfaces, replacing perpetual scrolling and skim-reading with a haptically rich analog device. By combining the affordances of slow media with new generative media, the game promotes thoughtful, embodied interactions while equipping players to better understand and challenge today’s polarized media landscape, where misinformation and manipulative narratives thrive.

    Memorscope

    “Memorscope,” by MIT Media Lab research collaborator Keunwook Kim, is a device that creates collective memories by merging the deeply human experience of face-to-face interaction with advanced AI technologies. Inspired by how we use microscopes and telescopes to examine and uncover hidden and invisible details, Memorscope allows two users to “look into” each other’s faces, using this intimate interaction as a gateway to the creation and exploration of their shared memories.

    The device leverages AI models such as OpenAI and Midjourney, introducing different aesthetic and emotional interpretations, which results in a dynamic and collective memory space. This space transcends the limitations of traditional shared albums, offering a fluid, interactive environment where memories are not just static snapshots but living, evolving narratives, shaped by the ongoing relationship between users.

    Narratron

    “Narratron,” by Harvard Graduate School of Design students Xiying (Aria) Bao and Yubo Zhao, is an interactive projector that co-creates and co-performs children’s stories through shadow puppetry using large language models. Users can press the shutter to “capture” protagonists they want to be in the story, and it takes hand shadows (such as animal shapes) as input for the main characters. The system then develops the story plot as new shadow characters are introduced. The story appears through a projector as a backdrop for shadow puppetry while being narrated through a speaker as users turn a crank to “play” in real time. By combining visual, auditory, and bodily interactions in one system, the project aims to spark creativity in shadow play storytelling and enable multi-modal human-AI collaboration.

    Perfect Syntax

    “Perfect Syntax,” by Karyn Nakamura ’24, is a video art piece examining the syntactic logic behind motion and video. Using AI to manipulate video fragments, the project explores how the fluidity of motion and time can be simulated and reconstructed by machines. Drawing inspiration from both philosophical inquiry and artistic practice, Nakamura’s work interrogates the relationship between perception, technology, and the movement that shapes our experience of the world. By reimagining video through computational processes, Nakamura investigates the complexities of how machines understand and represent the passage of time and motion.

    Source: Read More 

    Facebook Twitter Reddit Email Copy Link
    Previous Article3 Questions: Modeling adversarial intelligence to exploit AI’s security vulnerabilities
    Next Article We Bid Farewell to the Talkerboy Ghost

    Related Posts

    Artificial Intelligence

    Markus Buehler receives 2025 Washington Award

    June 4, 2025
    Artificial Intelligence

    3 Questions: Visualizing research in the age of AI

    June 4, 2025
    Leave A Reply Cancel Reply

    Continue Reading

    CVE-2025-47420 – Crestron Automate VX Privilege Escalation Vulnerability

    Common Vulnerabilities and Exposures (CVEs)

    CVE-2025-47631 – Mojoomla Hospital Management System Privilege Escalation Vulnerability

    Common Vulnerabilities and Exposures (CVEs)

    RT-2: New model translates vision and language into action

    Artificial Intelligence

    Build rich, interactive web apps with an updated Gemini 2.5 Pro

    Artificial Intelligence

    Highlights

    Development

    Critical SailPoint IdentityIQ Vulnerability Exposes Files to Unauthorized Access

    December 7, 2024

    A critical security vulnerability has been disclosed in SailPoint’s IdentityIQ identity and access management (IAM)…

    Le notizie minori del mondo GNU/Linux e dintorni della settimana nr 20/2025

    May 18, 2025

    Lock – process data with GnuPG

    January 5, 2025

    H-DPO: Advancing Language Model Alignment through Entropy Control

    November 17, 2024
    © DevStackTips 2025. All rights reserved.
    • Contact
    • Privacy Policy

    Type above and press Enter to search. Press Esc to cancel.