In a previous article, I showed you how to create filling CSS loaders collection where each loader was built using a single HTML element. Here, you’ll learn more about loaders by creating the Zig-Zag collection.
Here is an overview of what you’ll be building:
You can also check my online collection to see up to 20 variations using a zig-zag shape.
We won’t study all the variations but I will show you a few tricks that’ll help you create as many variations as you want.
How to Create a Zig-Zag Shape
The first step is to create a zig-zag shape. For this, you can grab the code from my CSS shape website: https://css-shape.com/zig-zag-line/.
You can adjust the different variables to get the zig-zag you want. In our case, I will use an easier version with no variables.
.loader {
height: 47px; /* control the size */
aspect-ratio: 5;
background:
conic-gradient(from 135deg at top,#000 90deg,#0000 0) top,
conic-gradient(from 135deg at top,#0000 90deg,#000 0) bottom;
background-size: 20% 50%;
background-repeat: repeat-x;
}
And here is a figure to illustrate how those gradients create the shape:
The first gradient created the red part while the second one created the green part. We have two triangle shapes that repeat horizontally.
Since we have five repetitions, I used aspect-ratio: 5
and 20% (100%/5)
in the background-size
. You can make it more generic by introducing a variable to control the number of repetitions but as I said previously, I am going to keep things simple.
I want to point out that when using gradients, you can achieve the same result by using different syntaxes. For example, I can update the previous code with the following:
.loader {
height: 47px; /* control the size */
aspect-ratio: 5;
background:
conic-gradient(from 135deg at top ,#000 90deg,#0000 0),
conic-gradient(from -45deg at bottom,#000 90deg,#0000 0) 12.5% 100%;
background-size: 20% 50%;
background-repeat: repeat-x;
}
It’s still the same output but with a different syntax for the second gradient. Did you notice the repeated part within the gradients? That part controls the coloration and we can define it as a variable to avoid repetition and be able to update the color only once in the code.
.loader {
height: 47px; /* control the size */
aspect-ratio: 5;
--c:#000 /* the color */ 90deg,#0000 0;
background:
conic-gradient(from 135deg at top ,var(--c)),
conic-gradient(from -45deg at bottom,var(--c)) 12.5% 100%;
background-size: 20% 50%;
background-repeat: repeat-x;
}
Now we have our zig-zag shape and we are ready to animate it.
How to Animate the Zig-Zag Shape
Since we’re using a background, we’ll animate the background-position
to get our first loader. The idea is to move the gradients horizontally and create an infinite movement.
.loader {
height: 47px; /* control the size */
aspect-ratio: 5;
--c:#000 /* the color */ 90deg,#0000 0;
background:
conic-gradient(from 135deg at top ,var(--c)),
conic-gradient(from -45deg at bottom,var(--c)) 12.5% 100%;
background-size: 20% 50%;
background-repeat: repeat-x;
animation: loading .8s infinite linear;
}
@keyframes loading {
0% {background-position: 0 0,12.5% 100%}
100% {background-position: 25% 0,37.5% 100%}
}
Note how we increased the X value of the background-position
by 25%
. In case you are wondering what the logic behind that value is, here is the formula:
0.2 / (1 - 0.2) = .25 = 25%
.2
corresponds to the 20%
used inside the background-size
.
We have our first loader! Actually, two loaders because we can easily change the direction of the movement by adding animation-direction: reverse
.
Let’s try a different animation: using clip-path
and the inset()
value. We can easily adjust this technique to create many variations.
Let’s start with a basic example:
.loader {
/* same code as previously */
animation: loading .8s infinite linear;
}
@keyframes loading {
0% {clip-path: inset(0 100% 0 0)}
100% {clip-path: inset(0 0 0 0)}
}
The inset()
value creates a rectangle where only the part inside it will be visible. For this, we define a distance from each side of the element (top, right, bottom, left).
Logically, inset(0 0 0 0)
shows the whole element since all the distances are equal to 0, but inset(0 100% 0 0)
completely hides the element since the right value is equal to 100%. So it will touch the opposite edge, creating an empty rectangle.
By animating that right value from 100%
to 0
we create a reveal animation. Another loader variation!
If you inspect the code of the second animation, you will see that I did the same thing but with the left side.
We can also have a sliding effect if we animate both the left and right values while keeping their difference constant.
.loader {
/* same code as previously */
animation: loading .8s infinite linear;
}
@keyframes loading {
0% {clip-path: inset(0 60% 0 0 )}
100% {clip-path: inset(0 0 0 60%)}
}
The right value animates from 60%
to 0
and the left one from 0
to 60%
, so we have a constant difference equal to 60%
which will create the illusion of a sliding rectangle. Another cool loader!
By trying different combinations of inset()
values, you can get a lot of CSS loaders. Give it a try! You can also check my online collection and try to identify the variations that use clip-path: inset()
.
How to Create a Discrete Animation
To achieve a discrete animation, you can use the steps()
timing function instead of linear
. Let’s start with the first example using steps(2)
.
We can do the same with almost all the variations. Let’s try with the ones that use clip-path: inset()
.
.loader {
/* same code as previously */
animation: loading .8s infinite steps(5);
}
@keyframes loading {
0% {clip-path: inset(0 100% 0 0)}
100% {clip-path: inset(0 0 0 0)}
}
We have five repetitions so let’s see what we’ll get with steps(5)
.
At the moment, it’s not good because we don’t see all the repetition. The animation stops at 4 repetitions, but what we really need are 6 steps instead of 5. This means we should start from 0 repetitions and count up to 5, which gives us 6 steps.
.loader {
/* same code as previously */
animation: loading .8s infinite steps(6);
}
@keyframes loading {
0% {clip-path: inset(0 100% 0 0)}
100% {clip-path: inset(0 0 0 0)}
}
Even with 6 steps, the result is still not good but don’t worry, it’s not a bug. The default behavior of steps()
gives us that output but we can update it to get the expected output:
.loader {
/* same code as previously */
animation: loading .8s infinite steps(6,jump-none);
}
@keyframes loading {
0% {clip-path: inset(0 100% 0 0)}
100% {clip-path: inset(0 0 0 0)}
}
If you’re not familiar with jump-none
, it’s a value that can fix most of your issues when working with steps()
. I wrote a short article about it if you want more details: “How to correctly use steps() with animations“
Our animation looks perfect now! We can also make it an 11-step animation (5×2 + 1
) and get another cool loader.
Even the sliding effect can have its discrete variation.
Can you figure out why I am using 4 and 7 steps? I’ll let you do the calculation as a small exercise.
Conclusion
This article showed you how to create zig-zag shapes, how to animate them using clip-path
, and how to make a discrete animations. You can also consider more tricks like using both pseudo-elements to have two shapes.
I didn’t explore all the variations but you now have the recipe to create most of them!
You can explore my Zig-Zag loaders collection to study other variations and try to create your own loader. It’s a good opportunity to practice what you have learned from this article.
Source: freeCodeCamp Programming Tutorials: Python, JavaScript, Git & MoreÂ